Game Play

In the one player games, your mission on each level is to collect jewels and deposit them in whirlpools. Once enough jewels have been collected, you can then finish the level at an exit.

1) Player: This is your craft that you explore the level with

2) Jewel: You must collect these and deposit them in whirlpools

3) Whirlpools: Dump jewels in here to complete the level

4) Display: Displays current status (see below)

5) Exit: You can finish the level here once enough jewels have been collected

 

Display

A closer look at your display;

1) Score: Score is gained by collecting jewels and finishing levels within the time limit

2) Keys: How many keys you have. These are used to open the doors with keyholes

3) Bombs: How many bombs you have. These can blow most sprites up

4) Orbs: Needed to go through certain doors

5) Level: The level you are on

6) Jewel status: How many jewels you have / how many jewels you need

7) Jewel trail: How many jewels are in your trail / maximum trail size

 

Once you lose all your lives, you will get Game Over. You have infinite continues and can carry on from the same level, but your score is reset to zero.

 

Jewel trails/Score

On collecting jewels they will follow you until deposited at a whirlpool. When depositing jewels, the score for each jewel goes up the further down the chain it is. Meaning depositing 15 jewels at once gives more points than depositing 5 jewels 3 times.

In a regular one/multi player stage, you can have up to 15 jewels in a trail. After that, you cannot collect more jewels until you have deposited your trail. The bonus stage will allow you to hold up to 25 jewels at once. After that any more jewels are collected and just give 100 points.